incresd animl count per squar to 350

This commit is contained in:
2026-09-23 20:03:20 -06:00
parent 5694395e6b
commit 90058723a2

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@@ -178,7 +178,7 @@ sdtd_visibility: "1"
## leave empty ("" ) to allow the Steam relay fallback if port forwards break.
sdtd_disabled_network_protocols: SteamNetworking
sdtd_port: 26900
sdtd_max_players: 8
sdtd_max_players: 10
sdtd_game_mode: GameModeSurvival
sdtd_game_world: RWG
sdtd_worldgen_seed: boxswapper
@@ -193,7 +193,7 @@ sdtd_drop_on_death: "1"
## ZombieMove: 0 = walk, 1 = jog, 2 = run, 3 = sprint, 4 = nightmare
sdtd_zombie_move: "0"
sdtd_zombie_move_night: "3"
sdtd_bloodmoon_frequency: 7
sdtd_bloodmoon_frequency: 20
sdtd_bloodmoon_enemy_count: 8
sdtd_loot_abundance: 150
sdtd_airdrop_frequency: 24
@@ -212,4 +212,4 @@ sdtd_mods: []
sdtd_xp_multiplier: 250
sdtd_telnet_enabled: "true"
sdtd_max_spawn_animals: "80"
sdtd_max_spawn_animals: "350"