changed spanw animals to 200

This commit is contained in:
2026-09-24 07:16:56 -06:00
parent e5ee043a07
commit 42ad3a9f95

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@@ -211,6 +211,7 @@ sdtd_airdrop_frequency: 24
## PlayerKillingMode: 0 = no killing, 1 = kill allies only, 2 = kill strangers only, 3 = kill everyone ## PlayerKillingMode: 0 = no killing, 1 = kill allies only, 2 = kill strangers only, 3 = kill everyone
sdtd_player_killing_mode: "3" sdtd_player_killing_mode: "3"
sdtd_max_spawned_zombies: 64 sdtd_max_spawned_zombies: 64
sdtd_max_spawn_animals: "200"
## EAC is ON (default protection). EAC blocks CODE mods (Harmony DLL hooks) — that is why it was ## EAC is ON (default protection). EAC blocks CODE mods (Harmony DLL hooks) — that is why it was
## OFF while code mods were deployed. PURE XML data modlets (like MoreAnimals below) carry no DLL ## OFF while code mods were deployed. PURE XML data modlets (like MoreAnimals below) carry no DLL
## and work fine with EAC ON; keep "false" only if code mods are ever reinstalled. ## and work fine with EAC ON; keep "false" only if code mods are ever reinstalled.
@@ -225,4 +226,3 @@ sdtd_mods: [MoreAnimals.zip]
sdtd_xp_multiplier: 200 sdtd_xp_multiplier: 200
sdtd_telnet_enabled: "true" sdtd_telnet_enabled: "true"
sdtd_max_spawn_animals: "350"