From 42ad3a9f95bad6331f5c48cfe4bd17333f7063a0 Mon Sep 17 00:00:00 2001 From: boxswapper Date: Thu, 24 Sep 2026 07:16:56 -0600 Subject: [PATCH] changed spanw animals to 200 --- vars.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/vars.yml b/vars.yml index b5d76a7..fcfe387 100755 --- a/vars.yml +++ b/vars.yml @@ -211,6 +211,7 @@ sdtd_airdrop_frequency: 24 ## PlayerKillingMode: 0 = no killing, 1 = kill allies only, 2 = kill strangers only, 3 = kill everyone sdtd_player_killing_mode: "3" sdtd_max_spawned_zombies: 64 +sdtd_max_spawn_animals: "200" ## EAC is ON (default protection). EAC blocks CODE mods (Harmony DLL hooks) — that is why it was ## OFF while code mods were deployed. PURE XML data modlets (like MoreAnimals below) carry no DLL ## and work fine with EAC ON; keep "false" only if code mods are ever reinstalled. @@ -225,4 +226,3 @@ sdtd_mods: [MoreAnimals.zip] sdtd_xp_multiplier: 200 sdtd_telnet_enabled: "true" -sdtd_max_spawn_animals: "350" \ No newline at end of file