changed killing mode back to (kill everyone)
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2
vars.yml
2
vars.yml
@@ -198,7 +198,7 @@ sdtd_bloodmoon_enemy_count: 8
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sdtd_loot_abundance: 150
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sdtd_loot_abundance: 150
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sdtd_airdrop_frequency: 24
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sdtd_airdrop_frequency: 24
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## PlayerKillingMode: 0 = no killing, 1 = kill allies only, 2 = kill strangers only, 3 = kill everyone
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## PlayerKillingMode: 0 = no killing, 1 = kill allies only, 2 = kill strangers only, 3 = kill everyone
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sdtd_player_killing_mode: "2"
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sdtd_player_killing_mode: "3"
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sdtd_max_spawned_zombies: 64
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sdtd_max_spawned_zombies: 64
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## EAC is ON (default protection). It was OFF while code mods were deployed — EAC blocks
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## EAC is ON (default protection). It was OFF while code mods were deployed — EAC blocks
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## their Harmony hooks, so keep "false" if mods are ever reinstalled.
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## their Harmony hooks, so keep "false" if mods are ever reinstalled.
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