From 311ba9c2a21a6a71640172df6246b0bee2954855 Mon Sep 17 00:00:00 2001 From: boxswapper Date: Tue, 22 Sep 2026 08:44:56 -0600 Subject: [PATCH] changed killing mode back to (kill everyone) --- vars.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/vars.yml b/vars.yml index 27e2f42..4b0f9e4 100755 --- a/vars.yml +++ b/vars.yml @@ -198,7 +198,7 @@ sdtd_bloodmoon_enemy_count: 8 sdtd_loot_abundance: 150 sdtd_airdrop_frequency: 24 ## PlayerKillingMode: 0 = no killing, 1 = kill allies only, 2 = kill strangers only, 3 = kill everyone -sdtd_player_killing_mode: "2" +sdtd_player_killing_mode: "3" sdtd_max_spawned_zombies: 64 ## EAC is ON (default protection). It was OFF while code mods were deployed — EAC blocks ## their Harmony hooks, so keep "false" if mods are ever reinstalled.