From 43852d864a5eaf50e26047c9ca596c11dd473cc7 Mon Sep 17 00:00:00 2001 From: boxswapper Date: Tue, 22 Sep 2026 08:30:20 -0600 Subject: [PATCH] changed loot abundance to 150, killing mode to 2 (strangers only), airdrop frquency to 100 --- vars.yml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/vars.yml b/vars.yml index 125dad6..4b54da2 100755 --- a/vars.yml +++ b/vars.yml @@ -195,10 +195,10 @@ sdtd_zombie_move: "0" sdtd_zombie_move_night: "3" sdtd_bloodmoon_frequency: 7 sdtd_bloodmoon_enemy_count: 8 -sdtd_loot_abundance: 100 -sdtd_airdrop_frequency: 72 +sdtd_loot_abundance: 150 +sdtd_airdrop_frequency: 100 ## PlayerKillingMode: 0 = no killing, 1 = kill allies only, 2 = kill strangers only, 3 = kill everyone -sdtd_player_killing_mode: "3" +sdtd_player_killing_mode: "2" sdtd_max_spawned_zombies: 64 ## EAC is ON (default protection). It was OFF while code mods were deployed — EAC blocks ## their Harmony hooks, so keep "false" if mods are ever reinstalled.