diff --git a/vars.yml b/vars.yml index 125dad6..4b54da2 100755 --- a/vars.yml +++ b/vars.yml @@ -195,10 +195,10 @@ sdtd_zombie_move: "0" sdtd_zombie_move_night: "3" sdtd_bloodmoon_frequency: 7 sdtd_bloodmoon_enemy_count: 8 -sdtd_loot_abundance: 100 -sdtd_airdrop_frequency: 72 +sdtd_loot_abundance: 150 +sdtd_airdrop_frequency: 100 ## PlayerKillingMode: 0 = no killing, 1 = kill allies only, 2 = kill strangers only, 3 = kill everyone -sdtd_player_killing_mode: "3" +sdtd_player_killing_mode: "2" sdtd_max_spawned_zombies: 64 ## EAC is ON (default protection). It was OFF while code mods were deployed — EAC blocks ## their Harmony hooks, so keep "false" if mods are ever reinstalled.